Great game, right? Wrong.
It turns out that a user-friendly interface plays a huge factor in what makes a game enjoyable. In theory, using the SIXAXIS to steer a dragon around sounds awesome, however the end result is an infuriating mess of shouted obscenities and the threat of a broken controller. The lock-on system is inaccurate, targets are easily passed by, and flight steering lacks a full sense of control.
'Lair' is currently available.